This is a totally brilliant article on building a roguelike PCG dungeon in C# – just excellent:
http://csharpcodewhisperer.blogspot.com.au/2013/07/Rouge-like-dungeon-generation.html
This is a totally brilliant article on building a roguelike PCG dungeon in C# – just excellent:
http://csharpcodewhisperer.blogspot.com.au/2013/07/Rouge-like-dungeon-generation.html
It’s a very short but very useful blog post for devs looking for a little career advice from one of the true masters of C#
http://msmvps.com/blogs/jon_skeet/archive/2013/09/21/career-and-skills-advice.aspx
I am not sure if I have mentioned these courses in the past but they are sensational and best of all FREE!!!!!
Great way to get into MVC4
http://www.asp.net/mvc/videos/pluralsight-building-applications-with-aspnet-mvc-4
The Game
So you may have noticed I entered the 7drl (7 day roguelike comp) this year – a comp to write a game in 7 days. It’s actually not a lot of time to write a game and given work and home commitments – its really really not very long. Anyway I wrote a crazy game called Rogue Coder using JS, HTML5 and MVC4. The end product is here www.domssite.com/roguecoder
The Review
So uberhunter is reviewing all games in the 7drl on youtube and he just reviewed roguecoder. It’s a fair stressful experience watching your game (warts and all) get a review from such a guy.
here it is http://www.youtube.com/watch?v=eEaPH34DxxE
Lessons Learned
The value of a review like this is priceless. Its a great way to look at your game through the eyes of an independent and experienced player. It’s hard to watch at times because I keep thinking “I really wish I had fixed that bug”. It’s also hard to watch a review like this because you are not there to guide and advise, and you are not there to explain the things that you have in your head but never quite got the time to either fix or document . I think I have taken some a few important lessons:
1. Ensure core game play works (the bugs with the compiler actually stop the game from being playable).
2. Watch the way someone else plays the game and look at their actions and strategies to determine ways to make the game more playable, robust and enjoyable.
Whats next
V2 of course stay stay tuned here in the next few weeks. Of course a big thank you to uberhunter for the review
For anyone interested in doing a little C# on the side, or even testing of documenting – a little project I set up earlier last year has grown and grown and is still growing thanks to a group of really cool devs. Have a look and joing up if you are interested or just look at the code
Ok this is a fairly crazy game – I built in 7 days (actually would end up to be about 20 -30 hours) with a lack of sleep – if you have a chance to have a play – let me know your thoughts – big thanks to Scott Hanselman for letting me use him as a main character. I’ll publish the code soon
It’s written in asp.net mvc4, html5, Javascript
I have just finished (well sunday) my 7 Day Roguelike game. Its an annual comp that requires you to build a game in 7 days. I’ll send some more details out soon and if you would like to play with it test it great. It was built in HTML5, JS, C#,ASP.NET MVC4. I’ll also add the git source control. Big thanks to Scott Hanselman for agreeing to be a character in it.